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Old Nov 01, 2010, 01:49 AM // 01:49   #1
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Default Shock Axe Insignia Set-up

1 x Stonefist (Gloves/Boots) + 4 x Radiant (Everything else)?

OR

1 x Stonefist (Gloves/Boots) + 4 x Sentinels (Everything else)?
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Old Nov 01, 2010, 02:08 AM // 02:08   #2
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radiant insignia sucks

Use +armor or +hp insignia's and learn how to manage exhaustion
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Old Nov 01, 2010, 02:25 AM // 02:25   #3
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Radiant is absolute shit. Sentinel's if you have 13 str. Survivor or dreadnought if you don't.
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Old Nov 01, 2010, 02:50 AM // 02:50   #4
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You tend to be able to use radiant armor just fine on a warrior for most formats & and levels of competition, and it allows a lot more room for making moves with a shock bar. And there's really no such thing as managing exhaustion, you get 1 shock per 30 seconds + your max mana per engagement. The other option for increasing your energy pool temporarily is speccing 9 air for a focus and whipping it out, but the long-term numbers favor a shield and radiant armor. Finally with so much weakness atm, using sentinels armor is not so worthwhile if you dont have 14 strength.
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Old Nov 01, 2010, 03:23 AM // 03:23   #5
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Not running Radiant makes using Shock liberally way too difficult to be worth your while.
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Old Nov 01, 2010, 03:55 AM // 03:55   #6
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I never ever use radiants on a warrior mainly because you don't need it; they're all about adrenaline. Spamming Shock is bad. You should only ever use it if you're on someone and they're casting something like Diversion/Shame, Rodgorts, Apply Poison, Rt Spirits, or if necro just finished FFing and plans to Plague Send it all. You can also Shock monks if they're below 50% health, but more often than not they carry Balanced/Dolyak, so be aware of that. Timing is key, spamming is not. L2Shock better.
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Old Nov 01, 2010, 04:20 AM // 04:20   #7
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Quote:
Originally Posted by Sirius Bsns View Post
I never ever use radiants on a warrior mainly because you don't need it; they're all about adrenaline. Spamming Shock is bad. You should only ever use it if you're on someone and they're casting something like Diversion/Shame, Rodgorts, Apply Poison, Rt Spirits, or if necro just finished FFing and plans to Plague Send it all. You can also Shock monks if they're below 50% health, but more often than not they carry Balanced/Dolyak, so be aware of that. Timing is key, spamming is not. L2Shock better.
By then you're at the point of considering the strength of the skill entirely, compared to other options. Between playing super conservative with shock and super aggressive with it, it could be a toss-up for which one is considered the low-skill move that needs to l2play. You don't 'need' any insignia set; the point is choosing which one you like relatively.
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Old Nov 01, 2010, 05:04 AM // 05:04   #8
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Quote:
Originally Posted by Sirius Bsns View Post
I never ever use radiants on a warrior mainly because you don't need it; they're all about adrenaline. Spamming Shock is bad. You should only ever use it if you're on someone and they're casting something like Diversion/Shame, Rodgorts, Apply Poison, Rt Spirits, or if necro just finished FFing and plans to Plague Send it all. You can also Shock monks if they're below 50% health, but more often than not they carry Balanced/Dolyak, so be aware of that. Timing is key, spamming is not. L2Shock better.
People run shock outside of Random Arenas.
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Old Nov 01, 2010, 06:33 AM // 06:33   #9
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Full radiants, 8 air, r8 air focus with +15e. Gives 54 energy, that is a lot of shocks if you need to
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Old Nov 01, 2010, 07:14 AM // 07:14   #10
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Originally Posted by lemming View Post
People run shock outside of Random Arenas.
You mean HA and GvG? Where more damage can be dealt in a smaller amount of time? Where Survivor and Sentinel runes can actually slow down or decimally increase the likelihood of surviving spikes and/or enormous pressure?

If you're saying that full radiants is smarter or better than using damage-reducing or sponging insignias such as sentinels or survivors, and all this for the sake of "Shock" which can be interrupted/stopped then you seriously need to re-evaluate your knowledge of GW1 PvP because the answer is no: radiants on warriors != good.
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Old Nov 01, 2010, 08:22 AM // 08:22   #11
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Quote:
Originally Posted by Sirius Bsns View Post
You mean HA and GvG? Where more damage can be dealt in a smaller amount of time? Where Survivor and Sentinel runes can actually slow down or decimally increase the likelihood of surviving spikes and/or enormous pressure?

If you're saying that full radiants is smarter or better than using damage-reducing or sponging insignias such as sentinels or survivors, and all this for the sake of "Shock" which can be interrupted/stopped then you seriously need to re-evaluate your knowledge of GW1 PvP because the answer is no: radiants on warriors != good.
Survivors will only give you a mere 25 additional health if you are also running 1 stonefist insignia. That is not a lot and the benefits against damage ain't that much.

If you're running shock axe with only 3 in air magic, you will have 13 strength. Sentinels will be useful if the enemy doesn't bring weakness, but if they do, it's useless.

Radiants will give you more possibilities to use shock which means you have more chances at stopping:
Quote:
Diversion/Shame, Rodgorts, Apply Poison, Rt Spirits, or if necro just finished FFing and plans to Plague Send.
and against
Quote:
monks if they're below 50% health
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Old Nov 01, 2010, 09:33 AM // 09:33   #12
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run radiants, spec 9 into air and bring an air focus to put on your zealous axe set instead of a shield (and even a +15/-1 air focus just incase in your storage)

shock is the most powerful skill on an axe bar, you want as much energy as possible to use it
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Old Nov 01, 2010, 09:37 AM // 09:37   #13
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Quote:
Originally Posted by Sirius Bsns View Post
You mean HA and GvG? Where more damage can be dealt in a smaller amount of time? Where Survivor and Sentinel runes can actually slow down or decimally increase the likelihood of surviving spikes and/or enormous pressure?

If you're saying that full radiants is smarter or better than using damage-reducing or sponging insignias such as sentinels or survivors, and all this for the sake of "Shock" which can be interrupted/stopped then you seriously need to re-evaluate your knowledge of GW1 PvP because the answer is no: radiants on warriors != good.
Shock is easily one of the best skills on the Shock Axe bar. The more you use it, the more damage you can deal to the enemy team and increase the likelihood of getting kills. Good shock warriors that I know of all bring req9 (or req8) air focuses and spec their air focus so they can shock as much as possible.

Radiants increases the number of shocks you can do. It's a tradeoff between damage and survivability, but 30 health is quite marginal, and more armor is redundant for axe warriors when warriors with shields have a lot of armor already.
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Old Nov 01, 2010, 10:01 AM // 10:01   #14
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i made about five long posts and each time they didnt go through so this will be a lot shorter.

i run radiants with 2 dif q9 air focii, one of them has 15-1 and the other just has some armor on it.

i rarely run/ran armor +10 while in a stance (NOT ARMOR +20 VS ELEMENTAL IT IS NOT GOOD ON AXE WARRIORS WITH 13 STRENGTH) in 2009 in the spike metas, but radiants are amazing and you should run them
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Old Nov 01, 2010, 11:41 AM // 11:41   #15
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Quote:
Originally Posted by deluxe View Post
Full radiants, 8 air, r8 air focus with +15e. Gives 54 energy, that is a lot of shocks if you need to
Meh. Got a +5e axe with that?

I've 14 strength - 13 axe for Sentinels, Sentry's at lower spec.

Quote:
Originally Posted by lemming
Not running Radiant makes using Shock liberally way too difficult to be worth your while.
Doesn't using any exhausting skill liberally on a class with only +2 e-regen seem rather questionable to begin with?
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Old Nov 01, 2010, 12:14 PM // 12:14   #16
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Quote:
Originally Posted by Bobby2 View Post
Meh. Got a +5e axe with that?

I've 14 strength - 13 axe for Sentinels, Sentry's at lower spec.



Doesn't using any exhausting skill liberally on a class with only +2 e-regen seem rather questionable to begin with?
What you are forgetting is that shock axe doesn't spam shock but only uses it to KD prot or healer when needed.

You don't need a +5e mod on axe either..just switch to a high energy focus then use shock then switch again. rinse and repeat.
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Old Nov 01, 2010, 12:53 PM // 12:53   #17
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12+1+1 Strength, 12+1 Axe, Sentinels with Stonefist. Then I use a Zealous Axe and Frenzy a lot. Never seem to have any energy problems, or do you use Shock on recharge?
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Old Nov 01, 2010, 01:31 PM // 13:31   #18
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Quote:
Originally Posted by Loki Seiguro View Post
What you are forgetting is that shock axe doesn't spam shock but only uses it to KD prot or healer when needed.
I think you misunderstood me...

Quote:
Originally Posted by Loki
You don't need a +5e mod on axe either..just switch to a high energy focus then use shock then switch again. rinse and repeat.
...the sarcasm didn't carry through.

Quote:
Originally Posted by ac1nferno
I use a Zealous Axe and Frenzy a lot. Never seem to have any energy problems
Same here.
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Old Nov 01, 2010, 01:46 PM // 13:46   #19
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Using a specced air focus definitely gives you more options with that extra ground to tread on if needed, but it doesn't come that cheap. Utilizing the extra energy pool of a highset for exhaustion forces you to forever choose between having a shield equipped and using any energy skill, until you go for a considerable amount of time using fewer than the base 1 shock per 30 seconds.

This can certainly be an acceptable choice for many scenarios: if you plan on running flags, disengaging to fight in smaller skirmishes, having a strong push-lull offensive rhythm, if you dont mind sitting in air focus most of the time, or if you dont mind the extra micro to constantly swap sets to use energy skills. It may not be acceptable if you use more instantaneous/improv micro than pre-planned strategic play (where swapping to focus set for every frenzy/bulls is more crippling), or if you need to play conservatively in general staying in shieldset and fighting in long engagements. Given the initial drawbacks of losing strength spec and a defensive insignia set that I wouldn't consider as trivial as some say, it's at least not a foregone conclusion which is optimal, and has room for personal choice IMO.

A middle-ground alternative is using the radiant armor and dropping the typical minor strength rune for an additional +2 energy rune (14 axe 12 str 3 air). +1 strength isn't worth the rune slot anyway when you dont have some breakpoint to hit.

Finally, you can mess around with shove as an alternative to shock if you're willing to lose +29 damage on your deep wound. Shove can be used twice as often as shock over the entire game, with a bonus skill-based conditional of removing stances. It has no aftercast, can be used with hard res, and is set up fine for 14 str sents armor. The only downside is slightly longer recharge to limit potential short-term frequency.

A question to those using a focus in gvg: what armor mod do you typically use? Foci get some atypical mods, and the +10AL while under 50% seems pretty interesting.

Quote:
Originally Posted by Bobby2 View Post
Doesn't using any exhausting skill liberally on a class with only +2 e-regen seem rather questionable to begin with?
Exhaustion really has nothing to do with energy regen, just based on the mechanics of every class working it off at the same 1 pip.

Last edited by Greedy Gus; Nov 01, 2010 at 01:50 PM // 13:50..
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Old Nov 01, 2010, 02:14 PM // 14:14   #20
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I think you people should bother about not dying to spikes, instead of gimping yourself running retarded survivor/sentinel insignias. Radiant is absolutely golden on Shock warrior.
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